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Macintosh programação (39)

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100 Questions and Answers to Help You Land Your Dream iOS Job
100 Questions and Answers to Help You Land Your Dream...
Enrique López ...
editor: Springer
ano: 2019
descrição:Are you an iOS developer, looking forward to your next career move? Or are you interviewing for positions at your company or start-up? Either way, this book provides the right questions and answers to help you in the review process. If you are an int...
Agile Swift
Agile Swift
Godfrey Nolan
editor: Springer
ano: 2017
descrição:Make your Swift apps agile and sound with this short step by step guide. You'll learn about unit testing, mocking and continuous integration and how to get these key ingredients running in your Swift projects. This book also looks at how to write you...
Apps effektiv managen und vermarkten
Apps effektiv managen und vermarkten
Max Ott
editor: Springer
ano: 2018
descrição:Lernen Sie Ihre App effektiv, strukturiert und begeisternd weltweit zu vermarkten. In diesem praxisorientierten Buch erhalten Sie einen prägnanten Überblick von der Idee und Konzeption einer App, über die Entwicklung und die Veröffentlichung der App,...
Azure and Xamarin Forms
Azure and Xamarin Forms
Russell Fustino
editor: Springer
ano: 2018
descrição:Discover how to create cross platform apps for Android, iOS and UWP using Azure services and C# with Xamarin Forms. This book illustrates how to utilize Azure cloud storage for serving up Azure SQL DB data through Azure App Services.The book starts b...
Beginning ARKit for iPhone and iPad
Beginning ARKit for iPhone and iPad
Wallace Wang
editor: Springer
ano: 2018
descrição:Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, a...
Beginning CareKit Development
Beginning CareKit Development
Christopher Ba...
editor: Springer
ano: 2016
descrição:This book offers readers a fantastic introduction into creating CareKit based applications using the Swift language. It starts with the basics and provides a step-by-step guide to learning all aspects of creating a CareKit iOS application that could ...
Beginning iOS AR Game Development
Beginning iOS AR Game Development
Allan Fowler
editor: Springer
ano: 2019
descrição:Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering...
Beginning iPhone Development with Swift 3
Beginning iPhone Development with Swift 3
Molly Maskrey; Kim...
editor: Springer
ano: 2016
descrição:Create your very own apps for the latest iOS devices. You'll start with the basics, and then work your way through the process of downloading and installing Xcode and the iOS 10 SDK, and then guides you though the creation of your first simple applic...
Beginning iPhone Development with Swift 4
Beginning iPhone Development with Swift 4
Molly K. Maskr...
editor: Springer
ano: 2017
descrição:Learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. In this edition of the best selling book, you’ll master a variety of design patterns, from the simplest...
Beginning Machine Learning in iOS
Beginning Machine Learning in iOS
Mohit Thakkar
editor: Springer
ano: 2019
descrição:Implement machine learning models in your iOS applications. This short work begins by reviewing the primary principals of machine learning and then moves on to discussing more advanced topics, such as CoreML, the framework used to enable machine lear...
Beginning Reactive Programming with Swift
Beginning Reactive Programming with Swift
Jesse Feiler
editor: Springer
ano: 2018
descrição:Learn the basics of reactive programming and how it makes apps more responsive. This book shows you how to incorporate reactive programming into existing development products and cycles using RXSwift and RXCocoa on iOS and Mac. As we move away from t...
Beginning Swift Games Development for iOS
Beginning Swift Games Development for iOS
James Goodwill;...
editor: Springer
ano: 2017
descrição:Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topi...